Production and implementation of bespoke technological solutions for a mining museum.
Year of implementation:
2023
Area:
2500 m2
Area:
4000 m2
For the Carbonarium museum project, we delivered multimedia production and technological solutions across four floors
of the building. Our team developed software managing nearly
30 monitors, 5 large-format projections and dedicated VR stations simulating a descent underground. On top of that, we also produced educational games, a large-format mapping projection onto a coal block and an audio guide system.
A key element of the project was designing interfaces and content with full accessibility in mind, incorporating induction loops, audio description and Polish Sign Language. All devices throughout
the exhibition were integrated within our in-house MAE system, providing centralised control over the entire building.
The project was commissioned by Trias Avi.
Expertise
Exhibition Management Systems
Content Production
Graphic Design
Immersive Media
Simulators
AR/VR/MR Experiences
GDAŃSK HQ
OFFICE IN WARSAW
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